how_wallbigXC.cfg
This should be a fairly complete wall with decorations like in the stepuk's world. Only the wooden roof seen on several places is not completed yet. Otherwise the features are:
- random chests/double chests on all floors inside of the wall and on top of the wall with random loot
- random torches or heads on the embattlement
- the lower half of the wall and the top of the embattlement can be randomly mossy
- the part directly below the embattlement can have cracked stones
- randomly generated cauldrons on the top with random water level (pity that you can't have cauldrons with lava)
- random decorations on the inside walls (some of them appear only with the corresponding element like crafting table or furnace below them)
- random furnaces with random charcoal or raw meat/fish
- random crafting table
- random armor stands with randomly generated leather, chain or iron armor (random combination of armos pieces possible)
- randomly generated ladder up to the top with trapdoors.
- meta used for WOOD so you get planks based on biome
- the lower part of the wall will extend to hard bottom (not air) and some (to "crush" the grass).
Comments and improvements welcome.Statistics: Posted by howlington — Sun Sep 27, 2015 3:25 am
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